
EXPERIENCE

Robot Adventure
Pixel Art & GameMaker
This 2D platform jumping puzzle survival game was made by me in 2024, and it will challenge the player's ability to avoid traps, jump, and utilize game mechanics to interact with organs.
Escape
Level Design & GameMaker
This 2D top-down exploration puzzle game was made by me in 2024, and it will challenge the player to explore, solve puzzles, and collect items.


The Ocean's Harvest
UX Information Design
This is a cover artwork designed for a cookbook published by a professional chef, aiming to enhance the user's reading experience and trust through clear visual zoning, reading guidance and stylistic unity.

Late Rainy Season
Moodboard Design
Late Rainy Season is an adventure puzzle game that focuses on emotional narrative and symbolic exploration. In this moodboard and design document, I explore how color, environment, object collection, and player choices can build a gameplay experience about “confronting the past and reconciling oneself”.

Desert Wanderer
Pixel Art & Game Atmosphere Exploration
This pixel-inspired motion graphics piece is an exercise in rhythmic pixel animation with minimalist environmental compositions, inspired by the visual imagery of solitude in westerns and natural environments.

Skills
Game Design Thinking
Level Design
Puzzle Design
Gamification
General Game Design
Creative & Visual Design
Pixel Art Design
Book Cover & UX Layout
Moodboard & Conceptual Visualization
Typography & Visual Hierarchy
Color Psychology in Design
Software and Tools
UX Design Tool
Adobe Illustrator
Photoshop
InDesign
Aseprite
Game Design Tool
Unity
Twine
GameMaker
program
Python
C#
Javascript
ABOUT ME

I believe that games are not just systems or stories — they are spaces of reflection. My work explores how visual simplicity can carry emotional weight, and how interactivity can foster empathy. Whether it’s through a pixelated desert bison or a rain-soaked memory world, I aim to connect players with something honest and human.
Currently, I'm exploring how to merge visual minimalism with deeper game mechanics to express mood, philosophy, and player agency — and I’m always open to learning new tools and collaborations.
Info
21 Diana St,unit15 , Brantford, ON N3T0G7
Email:mengxiangyue3@gmail.com | Tel: (+1)519-732-5900